Tower Defence 2
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~
- a -
add_enemy() :
GameEngine
add_money() :
GameEngine
add_score() :
GameEngine
add_upgrade_option() :
TowerType
advance_game_level() :
GameEngine
attack() :
Object
attack_speed() :
Object
- c -
change_game_speed() :
GameEngine
change_policy() :
Object
change_targeting() :
GameEngine
create_enemy() :
EnemyType
create_tower() :
TowerType
- d -
damage() :
Object
distace_travelled() :
Object
distance() :
Object
done() :
GameLevel
- e -
enemies_spawned() :
GameLevel
enemy_movement() :
GameEngine
- f -
find_targets() :
GameEngine
- g -
game_map() :
GameEngine
- h -
health() :
Object
- i -
increment_time() :
GameEngine
initial_lives() :
GameLevel
initial_money() :
GameLevel
is_dead() :
Object
- r -
reduce_life() :
GameEngine
- s -
spawn_enemies() :
GameLevel
speed() :
Object
- t -
towers_attack() :
GameEngine
- u -
update() :
GameEngine
upgrade_tower() :
GameEngine
- ~ -
~TowerType() :
TowerType
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