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Tower Defence 2
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This is the complete list of members for Object, including all inherited members.
| attack(Object &other, double timestep) | Object | |
| attack_range() const (defined in Object) | Object | |
| attack_speed() const (defined in Object) | Object | |
| attack_speed(int new_speed) | Object | |
| change_policy(TargetingPolicy new_policy) | Object | |
| damage() const (defined in Object) | Object | |
| damage(int new_dmg) | Object | |
| distace_travelled(double d) | Object | |
| distance(Object &other) | Object | |
| distance_travelled() const (defined in Object) | Object | |
| health() const (defined in Object) | Object | |
| health(int amount) | Object | |
| is_dead() | Object | |
| m_attack_range | Object | protected |
| m_attack_speed | Object | protected |
| m_damage | Object | protected |
| m_distance_travelled | Object | protected |
| m_health | Object | protected |
| m_max_health | Object | protected |
| m_max_speed | Object | protected |
| m_radius | Object | protected |
| m_speed | Object | protected |
| m_targeting_policy | Object | protected |
| m_time_since_last_attack | Object | protected |
| m_x | Object | protected |
| m_y | Object | protected |
| max_health() const (defined in Object) | Object | |
| Object(double x, double y, double radius, double speed, int health, int damage, double attack_range, double attack_speed) (defined in Object) | Object | |
| position(double x, double y) (defined in Object) | Object | |
| radius() const (defined in Object) | Object | |
| speed() const (defined in Object) | Object | |
| speed(double amount) | Object | |
| targeting_policy() const (defined in Object) | Object | |
| time_since_last_attack() const (defined in Object) | Object | |
| x() const (defined in Object) | Object | |
| y() const (defined in Object) | Object | |
| ~Object() (defined in Object) | Object |
1.8.11