Tower Defence 2
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This is the complete list of members for Enemy, including all inherited members.
attack(Object &other, double timestep) | Object | |
attack_range() const (defined in Object) | Object | |
attack_speed() const (defined in Object) | Object | |
attack_speed(int new_speed) | Object | |
change_policy(TargetingPolicy new_policy) | Object | |
damage() const (defined in Object) | Object | |
damage(int new_dmg) | Object | |
distace_travelled(double d) | Object | |
distance(Object &other) | Object | |
distance_travelled() const (defined in Object) | Object | |
Enemy(double x, double y, double radius, double speed, int health, EnemyType *enemy_type) (defined in Enemy) | Enemy | |
health() const (defined in Object) | Object | |
health(int amount) | Object | |
is_dead() | Object | |
m_attack_range | Object | protected |
m_attack_speed | Object | protected |
m_damage | Object | protected |
m_distance_travelled | Object | protected |
m_health | Object | protected |
m_max_health | Object | protected |
m_max_speed | Object | protected |
m_radius | Object | protected |
m_speed | Object | protected |
m_targeting_policy | Object | protected |
m_time_since_last_attack | Object | protected |
m_x | Object | protected |
m_y | Object | protected |
max_health() const (defined in Object) | Object | |
money() const (defined in Enemy) | Enemy | |
name() const (defined in Enemy) | Enemy | |
Object(double x, double y, double radius, double speed, int health, int damage, double attack_range, double attack_speed) (defined in Object) | Object | |
position(double x, double y) (defined in Object) | Object | |
radius() const (defined in Object) | Object | |
score() const (defined in Enemy) | Enemy | |
speed() const (defined in Object) | Object | |
speed(double amount) | Object | |
targeting_policy() const (defined in Object) | Object | |
time_since_last_attack() const (defined in Object) | Object | |
x() const (defined in Object) | Object | |
y() const (defined in Object) | Object | |
~Enemy() (defined in Enemy) | Enemy | |
~Object() (defined in Object) | Object |